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Tekken 4 features new play features which differ from prior games in the Tekken series.  The most noticeable are the inclusion of walls, the ability to change positions with your opponent, and side moves.  Below you will learn about each of these changes.

Side Movement

Position Changes

Tap     Hold

Drive an opponent into a corner.  Counter attack with an opponent bouncing against a wall.  Whoever controls the walls will control the match.

Instead of the infinite distance stages, realistic 3D stages have been constructed.  Each stage has characteristic width and shape from what seems to be an almost unlimited outdoor stage all the way down to a narrow street.  A match will start with trying to understand the space you are in and taking a good position within, because one who is driven into a corner will suffer greatly.

A hard blow against a wall.

The opponent is caught between a punch and a wall.

He bounces against the wall and falls down.

The attacker can make a down attack.  Being driven into a wall is a dangerous situation.

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Forecast, dodge, and dive into the dead angle.  Understanding the depth of the environment is the key to victory.

Side moves are necessary in order to gain an advantageous position, while back and forward movements are needed to have an advantage in distance.  Side moves are greatly improved in Tekken 4 to allow a full circle of movement, which is one of the basic moves of real fighting arts.  Tekken 4 is no longer a simple exchange of blows on a line, but instead allows for clever tactics and reading one's opponent.

Searching for advantageous position and distance from each other.

Seize an opportunity based on reading your opponent, your experience, and your instinct.

Dodge a straight attack with a side move.  The next screen shows that this is not a simple sway.

Dodging attack and sneaking into an opponent's dead angle.  This is a chance to make a strong attack while his guard is down.

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Changing positions in a corner.  Grasp a chance to reverse an advantage.

With the new ability to change positions, players will be released from the stress of being driven into a corner and beaten.  Careless opponents who are convinced of their victory will find themselves driven to the wall the next moment.  Continuous tension and excitement are the basis and pleasure of fighting games.

Driven to a corner, a side move is useless to escape in this situation.

Start of the position change: Catching the opponent.

Pull him forward and change positions.

Push the opponent into the corner where you were a moment before.

Click on any image above to view a larger image.  If the popup window does not work for you, please click these links here:  Shot 1Shot 2Shot 3Shot 4.


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